Gemini Update!

Second Presentation Scheduled

January 20, 2004

Happy new year, and Gemini/Tranquility enters year FIVE. ahem… ^.^

We will be making another presentation, but unfortunately we don’t have enough time to complete a playable demo of the game, so we will be making some additional gameplay animations to include with the current Gemini Presentation. The new presentation may also include our broadcast-format prototype commercial for the retail product. This wasn’t included in the original presentation. We would have liked to build a game prototype, but with the time available it didn’t seem possible to do a very good job.

We’re also going to update the credits sequence and add some additional special effects that we didn’t have time to work on before. We have a great particle effects system which might improve the attack sequences and lighting somewhat.

If we can get some details on the actual licensing process at this presentation we will have more information on the donations program. It may turn out that we don’t really need donations, since if we do have enough information, we can just proceed to the next step in financing the project.

Sounds great! All the best to them!

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